Otto Interactive Toy for Children 8-10 

A gamified fidgeting toy for children with hypersensitivity by integrating commands requiring quick reaction time and a story-driven narrative of space exploration.  
Concept Commercial
A Challenge-Driven Sensory Toy
Play Pattern
Push button to "engage and increase Otto’s thrust".
Spin wheel to "rotate Otto to using gyroscopic motion". 
Pull handle so Otto can "initiate retrograde rockets".
Move slider so Otto can "tilt spaceship for attitude change". 
Concept Development

Other Work

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